mor dinosaurs for JPOG!!!

Got news, ideas, pictures of your park, hacks, or cheats .. discuss them all here....
User avatar
caza
a hatchling
Posts: 40
Joined: 05 Aug 2005, 06:16
Contact:

Post by caza »

JPOG needs more dinosaurs





it need way more JP park builder has over 100 types well probably a half of them are prehstoric marine reptiles and bugs but still JPOG needs more!!!!
Gaming-ProGaming-Pro my website
check it out
User avatar
lilgamefreek
the extinct
Posts: 817
Joined: 16 Jun 2003, 17:43
Location: Area 51!
Contact:

Post by lilgamefreek »

and we have a new spammer, who knows nothing about the work that is required for a 3d game. /dry.gif" style="vertical-align:middle" emoid="<_<" border="0" alt="dry.gif" />

Zombies. Hilarious
User avatar
caza
a hatchling
Posts: 40
Joined: 05 Aug 2005, 06:16
Contact:

Post by caza »

jesus christ i made a game like dat and 3d with 350 types of dinos
Gaming-ProGaming-Pro my website
check it out
User avatar
lilgamefreek
the extinct
Posts: 817
Joined: 16 Jun 2003, 17:43
Location: Area 51!
Contact:

Post by lilgamefreek »

Think of it this way. Say, they decide they want 100 dinos in there. First they'll need 100 types of dinosaurs that are both unique and well studied. After all, you wouldn't want to clone a Brach when you can clone an Ultrasaur, and you wouldn't want a dinosaur with only a claw for a known fossil. You need dinosaurs that are all unique and desirable in some sort of ways.

Thing you need to think of the quality of the animals. To tell you the truth, I would rather have 20 well programmed dinosaurs then 200 crappy ones. Each dinosaur need seperate "basic elemant" info. Appetite, energy, strength. Then comes the speacial programming. Things like herd structure, hunting techniques, speacial mating rituals, etc. You wouldn't want a game in which the only difference in behaviour was that this dinosaur eats more than the other one.

Then there is the modelling/skinning/animation. There is no feasable way to create 100 high quality models and skins of something as complex as different animal species. What do you want? 10 quality models that look realistic, or 50 boxy things that slide around rather than walk?

And these are just creating the dinosaurs, think about implementin them in-game. Say you want every dinosaur species. Say you adopt 3-5 of each. That's already 300-500 dinosaurs in your park. Then the computer has to proccess the behavior and animations of each individual dinosaur, plus every building, person, and enviormental object. That alone heaps up to be a huge work load for your computer.

So it all comes down to one question. Do you want quality, or quantity?

Zombies. Hilarious
User avatar
god_that_failed
a wonderer
Posts: 453
Joined: 04 Aug 2005, 22:16
Contact:

Post by god_that_failed »

i want quality. /biggrin.gif" style="vertical-align:middle" emoid=":D" border="0" alt="biggrin.gif" />
User avatar
SoulTaker
a hatchling
Posts: 68
Joined: 20 Aug 2003, 11:51
Location: Portugal
Contact:

Post by SoulTaker »

The CEP is taking care of it, we'll have some new dinos ready when we get the tmd import script and tml packer.
And this IS a rough job, and there were initially 40 genera planned, from marine to air reptiles, going through dinos... but VU rushed the release of the game and so... we only got 25 species.
User avatar
TyrannosaurusMatt
a wonderer
Posts: 411
Joined: 14 Nov 2002, 10:43
Contact:

Post by TyrannosaurusMatt »

SoulTaker wrote:The CEP is taking care of it, we'll have some new dinos ready when we get the tmd import script and tml packer.
And this IS a rough job, and there were initially 40 genera planned, from marine to air reptiles, going through dinos... but VU rushed the release of the game and so... we only got 25 species.
Yeah, we are working on it. New skins should be appearing soon!

Jurassic Park Legacy Co-Webmaster
www.jplegacy.org


User avatar
caza
a hatchling
Posts: 40
Joined: 05 Aug 2005, 06:16
Contact:

Post by caza »

kewl and make sure u put in iguanodon its my fav herbivore besides muttabarrasaurus /smile.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile.gif" />
Gaming-ProGaming-Pro my website
check it out
User avatar
SSJDinoTycoon42
db 2nd generation
Posts: 1060
Joined: 16 Jan 2005, 20:42
Contact:

Post by SSJDinoTycoon42 »

Iguanadon....wow i almost forgot about the Iguanadon...

that brings back memories...
User avatar
lilgamefreek
the extinct
Posts: 817
Joined: 16 Jun 2003, 17:43
Location: Area 51!
Contact:

Post by lilgamefreek »

I forgot what was incomplete about iguanodon. I know it already has some files of it ingame but I believe it is lacking models and something else. /dry.gif" style="vertical-align:middle" emoid="<_<" border="0" alt="dry.gif" />

Zombies. Hilarious
Post Reply